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totLax - U7 Plan 8 - Mario


Equipment Needed: 3x3 Nets, Helmets & Gloves, Sticks, Lacrosse Balls, 2 Mini Goalie Sticks, Portable Speaker, Duct Tape, Coloured Pylons, Whistle, Wooden Talking Stick, (Optional = Mario Themed Costumes)

*Note - 3x3 Nets With An 8-Foot Crease Are Recommended - Goalies Are Optional*

Recommended Video (for kids to watch prior to practice): "Do You The Princess Toadstool Take This Koopa?" (https://www.youtube.com/watch?v=W8mrNxgX9OY)

Recommended Book (for kids to read prior to practice): "The Super Mario Bros. Movie Official Activity Book" (https://www.amazon.ca/Nintendo%C2%AE-Illumination-present-Official-Activity/dp/0593646037/ref=sr_1_5_sspa?crid=2LNPFX3Q2TJZC&keywords=super+mario+saves+princess+toadstool+books&qid=1698695714&s=books&sprefix=super+mario+saves+princess+toadstool+book%2Cstripbooks%2C103&sr=1-5-spons&sp_csd=d2lkZ2V0TmFtZT1zcF9tdGY&psc=1)

See https://music.apple.com/ca/playlist/totlax-u7-plan-8-mario/pl.u-BNA6rkRC1VRN236 for associated audio clips

*DJ - remember to run an audio test for speaker settings and how far away from the speaker you can be on bluetooth*

Reminders:

- Coach Roles: 2 Drill Leaders (Alternating Each Drill), 2 Drill Helpers (Organizing The Kids), 1 DJ (Controlling Audio), 1+ Designated "Kid Managers" For Any Difficult Kids

- Words of wisdom: Re-direct - change activities, talk to them, don’t say no, exercise patience, don’t talk too much, the less instructions the better

- 1 coach whistle = everyone stop what they are doing + 2 coach whistles = run in and have a seat (coaches take a knee)

- Consider inviting all or some of the parents onto the floor to help out, especially if their kid needs extra attention. Also consider making it mandatory for at least one parent to be present

- 4 phases of a movement: preparation (1), force production (2), critical instant (3), follow through (4)

- Passing/Shooting/Catching Skills Analysis Link: https://laxlife.ca/fundamental-skills-analysis/stickwork-passing-catching-shooting

- Static Stretching Link: https://laxlife.ca/Resources/Physical-Mental-Performance/Physical-Performance/Static-Stretches.pdf

5 Senses:
- Touch - Hot, Cold, Ice, Wind, Water
- Taste - Gatorade (Potion)
- Smell - Bring In Pet Animals For Kids to Pet
- Sight - Costumes (Cardboard Cut Outs) + Mario Story Books
- Hearing - See Drill Audio Clips For Each Drill

TOTAL ESTIMATED TIME:

60

MINS

  1. Huddle


    DRILL #
    MINS
    - Sit in the "Listening Circle" at centre floor - utilize the talking stick

    Playlist: "Super Mario" audio clip

    Intro:
    - Do you know any of the Super Mario Characters?
    - The storyline should be about saving the princess - building up the characters

  2. Loose Ball Drill #1A: "Dynamic" Pick Ups (Scooping)


    DRILL #
    MINS
    Storyline: "Scooping Meatballs Out Of Pasta"
    Playlist: "Maw Maw Mouthful - Cover" & "Overworld Theme - Cover" audio clips

    Variation #2 (2 min): "Scooping Through Traffic" (Watch Out For Spaghetti!!!)
    *top diagram*
    - Have players partner up with another player holding their stick behind a stationary ball. The other partner then runs and scoops through the ball/stick "in traffic," continuing forward and placing the ball on the floor, doing the same as what their partner just did for them (working their way down the floor); otherwise cradling the ball back to their original starting position, with their partner repeating the same action as they just did.
    - Goalies can practice scooping loose balls in and around their crease (bringing their stick up to the throwing position as quickly as possible.

    Variation #3 (2 min): "Trap & Scoop In Traffic" (Trap The Meatball)
    *bottom diagram*
    - Same as the above variation except for further game specific techniques, have players partner up with another player, with one partner standing with a ball between their feet.
    - The other partner then runs and trap & scoops the ball "in traffic," continuing forward and placing the ball on the floor doing the same as what their partner just did for them (working their way down the floor); otherwise cradling the ball back to their original starting position, with their partner repeating the same action as they just did.

  3. Loose Ball Drill #4: Loose Ball Sans Pressure


    DRILL #
    MINS
    Storyline: "Collecting Gold Coins"
    Playlist: "Underwater Theme - Cover," "Race Theme - Cover" & "Overworld Theme - Piano) audio clips

    Variation #1: "LB In The Corner"
    - Demo (1 min): "Back-In" Rule
    - Have a line of players on both sides of the coach (or one coach per line - not shown in the diagram), standing near the shooter position on both sides of the floor (coach standing a few steps in from the point position with balls - behind the players).
    - The first player set to go in the drill should be facing their respective corner. This drill can take place in one, or both ends of the floor.
    - The coach rolls/bounces the ball into one corner at a time, with the first player in line attacking and corralling the loose ball, then running it to the middle of the floor and putting it back in the pile (ball bag or bucket) in front of the coach.
    - Players should alternate lines each time through the drill and coaches should mix in a variety of styles and locations of loose balls.
    - Goalies can take shots from a coach, passing rebounds back where possible.

  4. Warm Up


    DRILL #
    MINS
    Storyline: "Getting Down & Dirty - Fixing The Plumbing"
    Playlist: "Maw Maw Mouthful - Piano, " "Underwater Theme - Piano," & "Race Theme" audio clips

    Dynamic Stretches:
    Different Plumber Movements:
    - Crawling - to find the pipes
    - Bending Over - to fix the toilet (hamstrings)
    - Side Lunge - leaning to get behind the toilet (groin)
    - Reaching Above - to fix the shower
    - Side Bend - to get behind the hot water tank
    - Twisting Wrists - to screw the pipes together

  5. Loose Ball Drill #8A: Loose Ball With "Pressure"


    DRILL #
    MINS
    Storyline: "Getting Past The Castle Guards"
    Playlist: "Super Mario - Trap Remix," "Super Mario - Theme" & "Press Start" audio clips

    Variation #1: "LB With A Chaser"
    - This drill can take place in one or both ends of the floor.
    - Have two lines of players side-by-side on one or both sides of the coach (2 or 4 lines total - 4 shown in the diagram), standing near the shooter position on one or both sides of the floor (coach standing a few steps in from the point position with balls - behind the players).
    - The first two players in each line on both sides of the coach (or two separate coaches - not shown in the diagram) should be facing the corners.
    - The coach identifies one line or the other as getting a head start.
    - The coach then blows a first whistle after preemptively rolling or bouncing a ball into either corner, with the identified first player pursuing the loose ball and the second player leaving on a second whistle.
    - The second player should follow the play closely, on the defensive side of the ball, battling if the player drops the ball.
    - Otherwise, the objective of the drill is to scoop the loose ball, run to open space and eventually pass or flip the ball back to the coach.
    - The coach also has the option of blowing the play dead at their discretion, trying to keep a "flow" to the drill.
    - Players should be encouraged to battle against different players each time through the drill.
    - Goalies can take shots from a coach, passing rebounds back where possible.

  6. Defense Drill #6A: 4 Corner Checking ("Top-Side Defense")


    DRILL #
    MINS
    Storyline: "Shooting Fire Balls"
    Playlist: "Super Mario Bros. Opus" & "Saving Brooklyn" audio clips

    Variation #1B: "1 Corner At A Time"
    - Arrange players in one or both ends of the floor depending on numbers. Have them stationed on their proper floor sides, crease and shooter positions.
    - Have one volunteer, or appointed player from each line, start on defense.
    - Each time the coach blows the whistle a different one of the "4 corners" takes a turn playing 1 vs. 1, working either clockwise or counter-clockwise around the horn.
    - After a player plays offense, they then move into the defensive position the next time around; eventually exiting the drill and joining the opposite line on their proper floor side.
    - The offender’s task is to protect the ball and get to the net for a quality shot from their proper floor side (5 seconds max).
    - The defender has done their job if they force the offender to take a shot from their wrong floor side, or otherwise don't allow the offender to get a quality shot.
    - Water Break = 1 min

  7. Loose Ball Drill #10: Loose Ball "Battles"


    DRILL #
    MINS
    Storyline: "Battling The Koopa Troopas"
    Playlist: "King of the Koopas" "The Warp Pipe" & "The Darklands" audio clips

    Variation #1: "1 Vs. 1 Battle"
    - Demo (30 sec): "Minor Interference"
    - Have a line of players positioned on each side of the coach (facing the goalie), who is standing with balls at the point position, in one or both ends of the floor.
    - The coach rolls the ball into either corner, with players reacting upon first sight of the ball.
    - The two players battle for the loose ball and once someone gets it, that player is now on offense and goes to the middle to try and score (circling the net if required to get onto their proper floor side). Players have 5 seconds to play 1-on-1, at the coaches discretion.
    - The player furthest away from the ball to start should not sacrifice their defensive position unless it is a 50-50 ball.
    - The coach whistles the play dead at their discretion, trying to keep a "flow" to the drill (10 seconds max).
    - Water Break = 1 min

  8. Games Drill #19: Small-Sided Games (3 Vs. 3)


    DRILL #
    MINS
    Storyline: "Super Mario, Luigi & Toad vs. Bowser & The Koopa Troopas" (Save Princess Toadstool!!!)
    Playlist: "Strange New World," "Welcome to Mushroom Kingdom," "2 Player Game" & "The Mushroom Council" audio clips (2x in consecutive order)

    Variation #1: "3 Vs. 3"
    - Arrange two teams equally on both sides of the restraining line, in one or both ends of the floor depending on numbers; with players facing into the defensive/offensive zone.
    - On one side of the restraining line is “Team 1” and on the opposite side is “Team 2” (make more creative names if possible).
    - Move the nets against the side-boards, halfway between the goal-line and restraining line.
    - The first 3 players in line on each team enter the drill, starting with a face-off or loose ball. If it's a loose ball, have players enter from the defensive side, closest to the goalie.
    - Shift length can be timed intervals (1 or 2 minutes), players can change when a goal is scored or at the coaches discretion. COACHES CAN ALSO WORK ON LINE CHANGES ON THE FLY USING 2 DIFFERENT COLOURED PYLONS AS LAND MARKS.
    - If at any point during the games the ball is near the restraining line, the players not in the drill should be encouraged to "bat the ball" back into play, helping establish good "flow" in the drill.
    - If there is no goalies, players can shoot the ball into the open net (or off the post) for a goal.

  9. Cool Down


    DRILL #
    MINS
    Storyline: "You're a Pokemon Master!" (What's your next adventure?)
    Playlist: "Platforming Princess" audio clip

    - Circle at Centre Floor
    - Pass around the "talking stick" for kids to say what they liked most about today's lesson
    - Start the fire with their sticks (Playlist = "Forest Fire" audio clip)
    - Snack: Gatorade
    - Homework: 1 Hour of 1 Vs. 1 (Trash Can Lacrosse)

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