Transition Drill #2A: Dougie T’s LB With A “Breakout” Pass
BEGINNER
- Players start in the middle of the defensive zone, with a line of "lefty's" and a line of "righty's," on their proper-floor side, facing opposite side-boards; with the drill alternating from side-to-side each repetition through the drill.
- *Variation #1 (7 min): "Same-Side Pass." The first player ("the receiver") in each line rolls a ball off of the side-boards then breaks along the boards ("outside lane").
- The second player ("the passer") in each line corrals the loose ball as it bounces off of the boards and then breaks toward the "inside lane" (good habit: getting away from the side-boards to avoid a “double-team” and/or to prevent a “suicide” pass).
After making eye contact with the passer, the receiver cuts off of the boards toward the middle as they receive an outlet pass for a breakaway shot on goal (Variation #1A). Otherwise, player can sprint to the prime scoring area and eventually check up into a crow hop and take a set shot (Variation #1B). The receiver then stays in the opposite end of the floor after shooting, while the passer jumps back in line (receiving a ball from the player behind them); becoming the receiver after the other side takes their turn.
Coaches (or volunteer defenders) can also stand in certain areas of the floor and force the pass.
*Variation #2 (7 min): "Make A Move." Same as the above variation except players make a basic offensive move after receiving the pass: "stutter steps,” "hitch-step," "face dodges," "roll dodges (left & right)," "toe drags," and/or "swims."
Variation #3 (10 min): "Game To 7." To add competition, play a game of lefty’s versus righty’s up to 7 goals, losing team does push-ups, sit-ups, body weight squats, sprints, etc.
Variation #4 (7 min): "No Drops/No Misses Game." For every ball that is dropped and/or misses the net during the drill players will have to sprint from one side-board (or end-board) to the other. For every goal that is scored, one sprint is removed from the total, with goalies having to sprint if the players keep their sprint total at or below zero.
Variation #5 (7 min): "Scrambled." This variation could be applied to any of the above variations whereby players must start on a different side of the floor each time through the drill (with two mixed lines of lefts and rights), ultimately leaving an undetermined number of players on their wrong floor-side; having to identify the situation and still get off a quality shot.
*Most common error = players leaving the outside lane too early (before "eye contact" and/or before the ball carrier gets to "the middle")
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